We were asked to design a conceptual psychogeographic iPhone app for design studio ICOdesign. Together with fellow student Blythe de Gruchy, the concept of Flock was introduced. A game that allows the user to explore the city, and gain points through collecting digital check-ins.

Both of us were responsible for all stages: including research, analysis, idea generation, prototyping, UX, and
UI design.

Read the full design report here.